-
Урок 1.
00:06:10
1. Welcome (Module 1 - Introduction)
-
Урок 2.
00:39:18
2. The TEM Workbook
-
Урок 3.
00:05:24
3. You got this mini course
-
Урок 4.
00:12:41
4. Quick concept blocking
-
Урок 5.
00:16:16
5. Sketching and volume transitions
-
Урок 6.
00:26:59
6. Retopology projection and details
-
Урок 7.
00:42:53
7. Texturing and rendering the concept
-
Урок 8.
00:32:50
1. Productivity and organisation (Module 2 - Fundamentals)
-
Урок 9.
00:10:36
2. Debunking Myths
-
Урок 10.
00:16:52
3. Character design essentials
-
Урок 11.
00:17:10
4. Design Principles Composition
-
Урок 12.
00:14:57
5. Lighting fundamentals
-
Урок 13.
00:47:28
1. The first step is the hardest (Module 3 - Sharpening the Axe)
-
Урок 14.
00:39:31
2. The exploration phase
-
Урок 15.
00:34:41
3. The Ideation Phase
-
Урок 16.
00:38:39
4. References and inspiration
-
Урок 17.
00:27:38
5. Using AI as a bridge
-
Урок 18.
00:17:16
6. More exploration with a fun technique
-
Урок 19.
00:30:57
7. The mockup workflow
-
Урок 20.
00:13:58
8. Creating your own design reference
-
Урок 21.
01:12:23
1. Introduction to the sculpting techniques (Module 4 - The SLC Prototype)
-
Урок 22.
00:57:57
2. ZModeler Overview
-
Урок 23.
00:47:56
3. Freestyling with Dynamesh
-
Урок 24.
00:32:10
4. ZSpheres Armatures Masking and extract
-
Урок 25.
00:55:29
5. Primitive blocking
-
Урок 26.
00:37:53
6. Blocking Adjustments
-
Урок 27.
01:04:26
7. Sketch definition
-
Урок 28.
00:52:10
8. Refining volumes and transitions
-
Урок 29.
00:52:06
9. Polishing the sketch and HS
-
Урок 30.
00:30:01
10. Final sketch tweaks
-
Урок 31.
00:46:31
11. Introduction to rendering
-
Урок 32.
00:34:04
12. ZBrush BPR
-
Урок 33.
00:39:54
13. 3D Stager setup
-
Урок 34.
00:30:26
14. Keyshot setup
-
Урок 35.
00:32:25
15. Marmoset Toolbag 4 Setup
-
Урок 36.
00:39:46
16. Blender rendering setup
-
Урок 37.
00:43:11
17. Maverick render setup
-
Урок 38.
00:21:06
18. NPR filters
-
Урок 39.
00:24:02
1. Topology basics the if and the when (Module 5 - The Breaking Point)
-
Урок 40.
00:33:02
2. Keep it simple and functional
-
Урок 41.
00:25:14
3. Automation for speed
-
Урок 42.
00:38:53
4. ZModeller retopology
-
Урок 43.
00:18:31
5. Controlled automation with polygroups
-
Урок 44.
00:28:22
6. Planning for manual retopology
-
Урок 45.
00:52:55
7. ZSpheres retopology method
-
Урок 46.
00:38:56
8. Retopology alternative
-
Урок 47.
00:46:59
9. Checkpoint and recap
-
Урок 48.
00:57:53
10. IMM and Curve brushes for details
-
Урок 49.
01:15:52
11. Detailing brushes
-
Урок 50.
01:07:47
12. Adding details
-
Урок 51.
00:34:50
13. HD Geometry
-
Урок 52.
01:16:33
14. UV Mapping and what to do
-
Урок 53.
00:54:00
15. ZBrush UV Master
-
Урок 54.
00:50:57
16. UVs with Blender
-
Урок 55.
01:53:46
17. UVs with Rizom UV
-
Урок 56.
00:49:12
18. UDIM workflow
-
Урок 57.
01:04:52
1. Polypainting techniques and brushes (Module 6 - The Good Stuff)
-
Урок 58.
01:11:03
2. Blocking a colour palette and adding shades
-
Урок 59.
00:51:52
3. Advanced Polypainting tips and tricks
-
Урок 60.
00:31:24
4. Getting maps out of ZBrush and ID Maps
-
Урок 61.
01:08:28
5. The concept of Baking
-
Урок 62.
00:33:12
6. Marmoset and XNormal Baking
-
Урок 63.
01:33:05
7. 3D Painter workflow
-
Урок 64.
01:20:47
8. Materials from images
-
Урок 65.
01:26:26
9. The non destructive texturing workflow
-
Урок 66.
01:33:36
10. Anchor points and advanced materials
-
Урок 67.
01:06:17
11. Masking and other cool tips
-
Урок 68.
01:44:04
12. Manual details decals and other channels
-
Урок 69.
01:06:38
13. Skin texturing and manual blending
-
Урок 70.
01:03:46
14. Exporting Texture sets
-
Урок 71.
00:29:12
15. User channels Fixing AO and Normal
-
Урок 72.
01:03:58
1. The Transpose master (Module 7 - The Neccesary Evil)
-
Урок 73.
00:53:19
2. The CC4 workflow for posing
-
Урок 74.
00:20:45
3. Testing pose with camera framing
-
Урок 75.
00:30:55
1. Concept setup in 3D Stager (Module 8 - The Make or Break)
-
Урок 76.
00:47:33
2. Adjusting lights and render settings
-
Урок 77.
00:36:02
3. BPR material tweaks and doc setup
-
Урок 78.
00:26:13
4. BPR Extra passes and light masks
-
Урок 79.
00:34:21
5. Assigning and setting up materials in Keyshot
-
Урок 80.
00:33:23
6. Keyshot lighting and render settings
-
Урок 81.
00:41:01
7. Setting up the scene in Marmoset TB4
-
Урок 82.
00:57:20
8. Camera Lights Render
-
Урок 83.
00:40:54
9. Intro and material setup
-
Урок 84.
00:48:10
10. Camera framing and lighting techniques
-
Урок 85.
01:09:07
11. Final lights setup and rendering
-
Урок 86.
00:38:48
12. Advanced lighting control in Maverick
-
Урок 87.
00:46:58
13. Importing textures and setting up materials
-
Урок 88.
00:58:49
14. Camera framing lighting setup and final render passes
-
Урок 89.
00:21:18
15. Turntables
-
Урок 90.
00:43:12
1. Photoshop basics for compositing passes (Module 9 - The Bells and Whistles)
-
Урок 91.
00:31:00
2. Masking is everything
-
Урок 92.
00:50:46
3. Reusing passes and blending
-
Урок 93.
01:02:31
4. Colour correction and colour grading
-
Урок 94.
01:19:22
5. Advanced grading LUTs overlays and paintovers