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Урок 1. 02:52:171. Week 0. Houdini Beginner Tutorial The Ultimate Starter Guide (3 Hours of free lessons) (Week 1)
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Урок 2. 03:36:062. Week 1. Intro To Procedural Modeling
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Урок 3. 00:00:551. Intro (Week 2)
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Урок 4. 00:17:032. Modeling of block c
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Урок 5. 00:18:323. Block d setup and resuing data
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Урок 6. 00:17:014. Door placement
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Урок 7. 00:20:315. Modeling of block e
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Урок 8. 00:11:046. Building layout setup
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Урок 9. 00:10:467. Remeshing workflow
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Урок 10. 00:17:338. Attribute vop noise
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Урок 11. 00:18:389. Attribute vop noise tweaking
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Урок 12. 00:16:2010. Noise controls
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Урок 13. 00:11:5811. Noise setup using referencing
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Урок 14. 00:20:2912. Adding uvs
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Урок 15. 00:03:0113. Assignment
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Урок 16. 00:01:391. Building scatter intro (Week 3)
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Урок 17. 00:31:392. Intro to copying points
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Урок 18. 00:14:463. Input geometry orientation for copying to points
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Урок 19. 00:10:334. Copying geometry variation
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Урок 20. 00:13:105. Packing and instancing copied geometry
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Урок 21. 00:20:126. Wall cables and drawing curves
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Урок 22. 00:17:147. Wall cables and modeling wall brackets
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Урок 23. 00:14:508. Wall cables and copying brackets to curves
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Урок 24. 00:14:259. Wall cables and orientating brackets
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Урок 25. 00:07:5010. Creating subnets
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Урок 26. 00:29:1511. Water pipes curve setup
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Урок 27. 00:16:0412. Water pipes modeling components
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Урок 28. 00:09:3013. Modeling components continued
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Урок 29. 00:18:4714. Copying using the chain sop
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Урок 30. 00:04:3715. Water pipes cleanup of overlapping geometry
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Урок 31. 00:02:2316. Assignment
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Урок 32. 00:00:511. Intro (Week 4)
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Урок 33. 00:13:222. Ground water pipe initial setup
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Урок 34. 00:06:313. Ground water pipe modeling the components Part 1
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Урок 35. 00:13:544. Ground water pipes components Part 2
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Урок 36. 00:24:565. Copying and setting up ground level
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Урок 37. 00:16:406. Electrical panels initial setup
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Урок 38. 00:12:447. Electrical panels modeling the components Part 1
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Урок 39. 00:09:488. Modeling the components Part 2
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Урок 40. 00:12:409. Modeling the components 'part 3'
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Урок 41. 00:15:3510. Eectrical panels copying components to center prim
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Урок 42. 00:16:2611. Creating the backplates and cables
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Урок 43. 00:23:0212. Creating subnets
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Урок 44. 00:14:5313. Building scatter hda
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Урок 45. 00:02:2314. Assignment
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Урок 46. 00:00:441. Intro (Week 5)
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Урок 47. 00:14:332. Heightfields overview
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Урок 48. 00:09:413. Heighfields using noises
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Урок 49. 00:18:454. Terrain mask pattern
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Урок 50. 00:07:215. Integrating the buildings using layers
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Урок 51. 00:08:166. Integrating the building using vops
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Урок 52. 00:19:027. Heightfield to geometry
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Урок 53. 00:07:478. Heightfield scattering
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Урок 54. 00:14:559. Scattering settings
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Урок 55. 00:04:0710. Scattering multiple models
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Урок 56. 00:22:2011. Scattering rocks setup
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Урок 57. 00:11:0512. Scattering rocks arround buildings
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Урок 58. 00:17:5113. Custom noises using vops
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Урок 59. 00:10:2914. Terracing
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Урок 60. 00:21:3415. Errosion and displacement
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Урок 61. 00:10:0516. Visulising triplanar projection
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Урок 62. 00:08:0717. Intro to volumes
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Урок 63. 00:08:0718. Merging volumes
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Урок 64. 00:05:3319. Adding noise to volumes
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Урок 65. 00:10:0220. Setting up a cloud
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Урок 66. 00:03:1221. Assignment
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Урок 67. 00:02:381. Solvers (Week 6)
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Урок 68. 00:16:162. SOP solver
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Урок 69. 00:13:503.POPs'1
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Урок 70. 00:15:154. POPs'3
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Урок 71. 00:10:565. POPs'4
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Урок 72. 00:05:286. POPs'5
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Урок 73. 00:11:537. POPs'6
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Урок 74. 00:15:288. POPs'7
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Урок 75. 00:15:409. POPs'8
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Урок 76. 00:16:1010. POPs'9
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Урок 77. 00:12:5511. Vellum
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Урок 78. 00:18:0112. Vellum cloth
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Урок 79. 00:13:0313. Vellum cloth
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Урок 80. 00:22:0014. Vellum softbodiesvellum
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Урок 81. 00:16:4115. Vellum grains fluids
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Урок 82. 00:04:1316. Dopnets
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Урок 83. 00:28:0817. Vellum hair
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Урок 84. 00:08:1518. Vellum hair
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Урок 85. 00:09:0119. Vellum hair glue
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Урок 86. 00:06:4520. Vellum grains glue
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Урок 87. 00:17:0421. Vellum hair wind shadow
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Урок 88. 00:08:5222. Vellum hair dopnet build
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Урок 89. 00:04:5423. Vellum hair dopnet build
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Урок 90. 00:16:4224. Vellum grains dynamic constraint
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Урок 91. 00:01:2125. Assignment
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Урок 92. 00:00:290. Intro to RBD's (Week 7)
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Урок 93. 00:11:061. RBD's from the shelf
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Урок 94. 00:17:482. Glue and soft constraints
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Урок 95. 00:09:533. Guided simulations with animated geometry
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Урок 96. 00:19:224. Using POP forces with RBDs
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Урок 97. 00:14:495. Dopnet RBD's from AutoDopnet
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Урок 98. 00:18:516. Dopnet2 Animated activation and solver settings
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Урок 99. 00:00:257. Building destruction intro
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Урок 100. 00:10:058. Fracturing the building
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Урок 101. 00:11:389. Constraint and force setup
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Урок 102. 00:10:1610. Configuring constraints
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Урок 103. 00:07:2911. Solver setting adjustments
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Урок 104. 00:10:3712. Adding secondary details
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Урок 105. 00:29:5813. Additional building and hieghtfield collisions
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Урок 106. 00:01:1214. RBD assignment
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Урок 107. 00:12:23H 001 (Week 8)
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Урок 108. 00:14:09H 002
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Урок 109. 00:10:17H 003
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Урок 110. 00:10:57H 004
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Урок 111. 00:21:52H 005
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Урок 112. 00:30:29H 006
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Урок 113. 00:12:41H 007
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Урок 114. 00:22:20H 008
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Урок 115. 00:09:40H 009
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Урок 116. 00:32:12H 010
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Урок 117. 00:11:44H 011
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Урок 118. 00:21:22H 012
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Урок 119. 00:12:41H 013
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Урок 120. 00:11:22H 014
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Урок 121. 00:13:20H 015
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Урок 122. 00:15:04H 016
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Урок 123. 00:05:08H 017
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Урок 124. 00:19:02H 018
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Урок 125. 00:11:36H 019
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Урок 126. 00:25:06H 020
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Урок 127. 00:21:32H 021
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Урок 128. 00:00:54H 022
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Урок 129. 00:00:31H 023
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Урок 130. 00:02:11H 024
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Урок 131. 00:33:011. Intro to flip fluids (Week 9)
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Урок 132. 00:14:352. Sop based flip
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Урок 133. 00:21:303. Sop flip variable density
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Урок 134. 00:31:254. Flip flat tank
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Урок 135. 00:16:295. Dopnet based variable density
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Урок 136. 00:08:376. Suface'tension
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Урок 137. 00:21:407. Chocolate' viscosity setup
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Урок 138. 00:29:548. Chocolate viscosity on contact
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Урок 139. 00:00:469. Assignment
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Урок 140. 00:00:331. Intro (Week 10)
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Урок 141. 00:23:192. Small ocean overview
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Урок 142. 00:07:453. Large ocean overview
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Урок 143. 00:19:454. Guided ocean follow object
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Урок 144. 00:19:535. Floating flippy on a ocean surface
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Урок 145. 00:23:036. Smoothing out motion using chops
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Урок 146. 00:14:177. Simulating and adding wind to droplets
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Урок 147. 00:39:038. Whitewater overview
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Урок 148. 00:21:219. Whitewater setup and simulation
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Урок 149. 00:18:1310. Lake setup from trailer
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Урок 150. 00:00:5311. Assignment
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Урок 151. 00:15:111. Intro to lops (Week 11)
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Урок 152. 00:19:552. Setting up lighting
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Урок 153. 00:34:393. Principled and materialx shader overview
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Урок 154. 00:12:464. Component builder
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Урок 155. 00:20:215. Concrete wall shader setup
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Урок 156. 00:25:596. Adding custom attributes to shaders
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Урок 157. 00:11:597. Terrain setup
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Урок 158. 00:24:528. Terrain shader
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Урок 159. 00:31:079. Instancing rocks
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Урок 160. 00:15:4110. Wall detail scatter setup
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Урок 161. 00:18:0211. Wall pipe shaders.Part 1
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Урок 162. 00:08:0512. Wall pipe shaders Part 2
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Урок 163. 00:17:2913. Electric panel shaders
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Урок 164. 00:43:5514. Towers and palm tree shaders
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Урок 165. 00:28:2215. Turntable scene assembly
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Урок 166. 00:03:4016. Assignment lops scattering
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Урок 167. 00:01:071. Intro (Week 12)
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Урок 168. 00:15:342. Turntable camera setup
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Урок 169. 00:11:023. Turntable lighting setup
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Урок 170. 00:12:084. Turntable cables
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Урок 171. 00:36:405. Turntable render settings
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Урок 172. 00:21:436. Trailer shot setup
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Урок 173. 00:23:407. Ttrailer laser fire and cloth
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Урок 174. 00:16:018. Trailer sand explosions
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Урок 175. 00:34:419. Trailer lops env setup
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Урок 176. 00:24:1410. Trailer lops fx setup
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Урок 177. 00:18:5411. Lake wake
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Урок 178. 00:00:4112. Assignment
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