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  1. Урок 1. 00:06:11
    1 Assignment Submission Method 1 (Realistic Outdoor)
  2. Урок 2. 00:59:18
    2. Live Class Choosing Realistic Concept Art
  3. Урок 3. 01:41:00
    3. Live Class Evolution of Game Production Techniques
  4. Урок 4. 01:00:50
    4. Live Class Theory – Architectural Modularization
  5. Урок 5. 01:03:47
    5. Live Class Scene Modeling Standards
  6. Урок 6. 00:51:44
    6. Live Class Introduction to SD Trim Sheet Detailed Explanation
  7. Урок 7. 00:11:44
    7. 7. 11 01 – UE5 Lumen Settings&ev.srt
  8. Урок 8. 00:05:15
    8. 11 02 – UE5 Lumen Range and Rendering Accuracy&ev
  9. Урок 9. 00:18:29
    9. 11 03 – UE5 Light Types&ev
  10. Урок 10. 00:13:30
    10. UE Folder Structure and Naming Conventions 1080P
  11. Урок 11. 00:26:35
    11. Introduction to Game Scene LOD
  12. Урок 12. 00:28:24
    12. Game Scene LOD Setup
  13. Урок 13. 00:31:14
    13. Object Collision Setup
  14. Урок 14. 02:33:34
    14. Live Class VALORANT Production Workflow
  15. Урок 15. 01:25:53
    15. Live Class Introduction to PBR and Modular Architecture Planning
  16. Урок 16. 01:39:43
    16. Live Class Outdoor Concept Art Selection + Assignment Review 01
  17. Урок 17. 01:45:28
    17. Live Class Outdoor Assignment Review 02
  18. Урок 18. 01:23:20
    18. Live Class Outdoor Assignment Coaching 03
  19. Урок 19. 01:43:12
    19. Live Class Outdoor Assignment Coaching 04
  20. Урок 20. 01:34:58
    20. Live Class Outdoor Assignment Coaching 05
  21. Урок 21. 00:06:52
    21. 1 01 – Concept Art Analysis
  22. Урок 22. 00:21:41
    22. 1 02 – Introduction to Unreal Engine
  23. Урок 23. 00:16:55
    23. 1 03 – Introduction to Unreal Engine Lighting
  24. Урок 24. 00:36:04
    24. 1 04 – Block Whitebox Construction 01
  25. Урок 25. 00:34:08
    25. 1 05 – Block Whitebox Construction 02
  26. Урок 26. 00:36:51
    26. 1 06 – Block Whitebox Construction 03
  27. Урок 27. 00:31:10
    27. 1 07 – Block Whitebox Construction 04
  28. Урок 28. 00:32:01
    28. 1 08 – Block Whitebox Construction 05 – Creating Terrain
  29. Урок 29. 00:33:55
    29. 1 09 – Block Whitebox Construction 06
  30. Урок 30. 00:18:45
    30. 1 10 – Block Whitebox Construction 07
  31. Урок 31. 00:36:22
    31. 2 01 – White Model Creation 1 – Exporting Whitebox
  32. Урок 32. 00:25:21
    32. 2 02 – White Model Creation 2 – Roof 1 &Simplified Version&
  33. Урок 33. 00:27:49
    33. 2 03 – White Model Creation 2 – Roof 2
  34. Урок 34. 00:36:28
    34. 2 04 – White Model Creation 4 – Floor Module
  35. Урок 35. 00:26:13
    35. 2 05 – White Model Creation 5 – Floor Module
  36. Урок 36. 00:32:45
    36. 2 06 – White Model Creation 6 – Steps
  37. Урок 37. 00:44:39
    37. 2 07 – White Model Creation 7 – Roof Tiles 1
  38. Урок 38. 00:36:42
    38. 2 08 – White Model Creation 8 – Roof Tiles 2
  39. Урок 39. 00:41:54
    39. 2 09 – White Model Creation 9 – Roof Tiles 3
  40. Урок 40. 00:46:05
    40. 2 10 – White Model Creation 10 – Roof Tiles 4
  41. Урок 41. 00:35:23
    41. 2 11 – White Model Creation 11 – Roof Tiles 5
  42. Урок 42. 00:45:41
    42. 2 12 – White Model Creation 12 – Roof Tiles 6
  43. Урок 43. 00:41:55
    43. 2-13 – White Model Creation 13 – Roof Tiles 7 (5× Speed Demonstration)
  44. Урок 44. 00:36:12
    44. 3 1 – White Model Creation 14 – Perimeter Wall
  45. Урок 45. 00:47:03
    45. 3 2 – White Model Creation 15 – Tower 1
  46. Урок 46. 00:29:27
    46. 3 3 – White Model Creation 16 – Tower 2
  47. Урок 47. 00:38:46
    47. 3-4 – White Model Creation 16 – Tower 3 (5× Speed Demonstration)
  48. Урок 48. 00:46:06
    48. 3 5 – White Model Creation 17 – Main Building 1
  49. Урок 49. 00:42:40
    49. 3 6 – White Model Creation 18 – Main Building 2
  50. Урок 50. 00:34:14
    50. 3 7 – White Model Creation 19 – Main Building 3
  51. Урок 51. 00:25:50
    51. 3 8 – White Model Creation 20 – Main Building 4
  52. Урок 52. 00:46:31
    52. 3-9 – White Model Creation 21 – Main Building 5 (5× Speed Demonstration)
  53. Урок 53. 00:18:41
    53. 3-10 – White Model Creation 22 – Main Building 6 (Foundation)
  54. Урок 54. 00:41:04
    54. 3-11 – White Model Creation 23 – Main Building 7 (5× Speed Demonstration)
  55. Урок 55. 00:30:30
    55. 4 1 – White Model Creation 24 – Stone 1
  56. Урок 56. 00:29:10
    56. 4-2 – White Model Creation 25 – Stone 2 (5× Speed Process)
  57. Урок 57. 00:42:55
    57. 4 3 – White Model Creation 26 – Rock Formation 1
  58. Урок 58. 00:20:38
    58. 4-4 – White Model Creation 27 – Rock + Woven Basket (5× Speed Demonstration)
  59. Урок 59. 00:45:32
    59. 4 5 – White Model Creation 28 – Cart
  60. Урок 60. 00:22:46
    60. 4-6 – White Model Creation 29 (5× Speed Process)
  61. Урок 61. 00:29:04
    61. 4 7 – White Model Creation 30 – Straw Mat
  62. Урок 62. 00:48:02
    62. Game Asset Creation Workflow
  63. Урок 63. 00:47:36
    63. (General) ZBrush Basic Knowledge
  64. Урок 64. 00:15:40
    64. &General& 5 01 – Planning Asset Creation Workflow and Organizing Folders
  65. Урок 65. 00:31:10
    65. (General) 5-02 – Wooden Box 1 – Mid-poly Creation 1
  66. Урок 66. 00:30:27
    66. (General) 5-03 – Wooden Box 1 – Mid-poly Creation 2
  67. Урок 67. 00:22:07
    67. (General) 5-04 – Wooden Box 1 – Mid-poly Creation 3
  68. Урок 68. 00:30:50
    68. (General) 5-05 – Wooden Box 1 – High-poly Creation 1 (Lid)
  69. Урок 69. 00:21:33
    69. (General) 5-06 – Wooden Box 1 – High-poly Creation 2 (Body)
  70. Урок 70. 00:30:59
    70. (General) 5-07 – Wooden Box 1 – High-poly Creation 3 (Metal Pattern 1)
  71. Урок 71. 00:31:45
    71. (General) 5-08 – Wooden Box 1 – High-poly Creation 4 (Metal Pattern 2)
  72. Урок 72. 00:31:13
    72. (General) 5-09 – Wooden Box 1 – High-poly Creation 5 (Lock)
  73. Урок 73. 00:34:21
    73. (General) 5-10 – Wooden Box 1 – High-poly Retopology + Low-poly Creation
  74. Урок 74. 00:24:39
    74. (General) 5-11 – Wooden Box 1 – Low-poly UV Unwrapping
  75. Урок 75. 00:58:28
    75. (General) 5-12 – Wooden Box 1 – Smooth Groups Adjustment + Normal Map Baking
  76. Урок 76. 00:40:49
    76. (General) 5-13 – Wooden Box 1 – SP Texturing 1
  77. Урок 77. 00:34:35
    77. (General) 5-14 – Wooden Box 1 – SP Texturing 2
  78. Урок 78. 00:42:15
    78. (General) 5-15 – Wooden Box 1 – SP Texturing 3
  79. Урок 79. 00:35:48
    79. (General) 5-16 – Wooden Box 1 – Texture Export, Collision, 2U Setup
  80. Урок 80. 00:27:37
    80. (General) 5-17 – Analysis of Other Wooden Asset Creation
  81. Урок 81. 00:05:48
    81. (General) 5-18 – Method for Creating Smart Materials in SP
  82. Урок 82. 00:23:14
    82. 6 01 – BrickStone High-poly Creation 1
  83. Урок 83. 00:34:30
    83. 6-02 – BrickStone High-poly Creation 2 (5× Speed Demonstration)
  84. Урок 84. 00:23:10
    84. 6-03 – BrickStone Low-poly Retopology (3× Speed Demonstration)
  85. Урок 85. 00:24:33
    85. 6 04 – BrickStone Normal Map Baking
  86. Урок 86. 00:21:54
    86. 6 05 – BrickStone Texture Creation
  87. Урок 87. 00:08:09
    87. 6-06 – BrickStone Splitting & Export (3× Speed Demonstration)
  88. Урок 88. 00:45:41
    88. 6 07 – Rock Sculpting 1
  89. Урок 89. 00:33:16
    89. 6-08 – Rock Sculpting 2 (3× Speed Demonstration)
  90. Урок 90. 00:38:20
    90. 6-09 – Rock Sculpting 3 (3× Speed Demonstration)
  91. Урок 91. 00:29:52
    91. 6-10 – Rock Sculpting 4 (3× Speed Demonstration)
  92. Урок 92. 00:36:20
    92. 6-11 – Rock Sculpting 5 (Real-time, No Commentary)
  93. Урок 93. 00:22:07
    93. 6-12 – Rock Low-poly + UV Splitting (3× Speed Demonstration)
  94. Урок 94. 00:41:49
    94. 6-13 – Rock Material Texturing & Detail Setup
  95. Урок 95. 00:35:06
    95. (General) 7-01 – Pot High-poly 1
  96. Урок 96. 00:43:07
    96. (General) 7-02 – Pot High-poly 2
  97. Урок 97. 00:38:27
    97. (General) 7-03 – Pot Low-poly + UV
  98. Урок 98. 00:22:37
    98. (General) 7-04 – Pot SP Baking
  99. Урок 99. 00:19:50
    99. (General) 7-05 – Pot SP Texturing
  100. Урок 100. 00:11:31
    100. (General) 7-06 – Pot Import to Engine
  101. Урок 101. 00:21:06
    101. 7-07 – Folder Organization & Master Material Setup
  102. Урок 102. 00:31:01
    102. (General) 7 08 – Hanging Lamp Model 1 – Basic Shape Creation
  103. Урок 103. 00:18:47
    103. (General) 7 09 – Hanging Lamp Model 2 – Structure Refinement
  104. Урок 104. 00:39:47
    104. (General) 7 10 – Hanging Lamp Model 3 – Honeycomb Structure
  105. Урок 105. 00:15:26
    105. (General) 7 11 – Hanging Lamp Model 4 – Bottom Ornament Creation
  106. Урок 106. 00:25:04
    106. (General) 7-12 – Hanging Lamp Model 5 – Base Adjustment
  107. Урок 107. 00:36:28
    107. (General) 7-13 – Hanging Lamp Model 6 – Ornament Creation + Hook Lofting
  108. Урок 108. 00:13:09
    108. (General) 7-14 – Hanging Lamp Model 7 – Mid-poly Adjustment & Export
  109. Урок 109. 00:32:54
    109. (General) 7 15 – Hanging Lamp High poly 1
  110. Урок 110. 00:20:25
    110. (General) 7 16 – Hanging Lamp High poly 2
  111. Урок 111. 00:37:04
    111. (General) 7 17 – Hanging Lamp High poly 3
  112. Урок 112. 00:20:09
    112. (General) 7 18 – Hanging Lamp High poly 4
  113. Урок 113. 00:24:34
    113. (General) 7 19 – Hanging Lamp High poly 5
  114. Урок 114. 00:14:48
    114. (General) 7 20 – High poly Decimation
  115. Урок 115. 00:22:53
    115. (General) 7 21 – High poly Decimation 2
  116. Урок 116. 00:51:30
    116. (General) 7 22 – Low poly Creation
  117. Урок 117. 00:37:01
    117. (General) 7 23 – Low poly Creation 2
  118. Урок 118. 00:19:21
    118. (General) 7 24 – Low poly UV
  119. Урок 119. 00:09:34
    119. (General) 7 25 – Normal Map Baking 1
  120. Урок 120. 00:20:13
    120. (General) 7 26 – Normal Map Baking 2
  121. Урок 121. 00:10:37
    121. (General) 7 27 – SP Texturing – Importing Maps
  122. Урок 122. 00:24:48
    122. (General) 7 28 – SP Texturing – Detail Pass 1
  123. Урок 123. 00:14:51
    123. (General) 7 29 – SP Texturing – Detail Pass 2
  124. Урок 124. 00:09:37
    124. (General) 7 30 – SP Texturing – Low poly Replacement Method
  125. Урок 125. 00:07:46
    125. (General) 7 31 – SP Texturing – Preview in Marmoset Toolbag
  126. Урок 126. 00:36:27
    126. (General) 7 32 – SP Texturing – Final Detail Pass
  127. Урок 127. 00:22:33
    127. 7 33 – Finished Asset Import to Engine
  128. Урок 128. 00:33:16
    128. 7 34 – UE5 Cloth Animation Creation
  129. Урок 129. 01:18:46
    129. SD – Workflow Overview
  130. Урок 130. 00:11:31
    130. SD – Basic Output Node Setup
  131. Урок 131. 00:59:24
    131. SD Basics 1 – Interface, Output Nodes, Blend, Emboss, etc.
  132. Урок 132. 01:01:39
    132. SD Basics 2 – Warp, Slope Blur, Gradient, Noise, etc.
  133. Урок 133. 00:49:48
    133. SD Basics 3 – Tile Generators, Height Blending, and Related Nodes
  134. Урок 134. 00:52:29
    134. SD Basics 4 – Flood Fill & Hand-drawn Shapes Import
  135. Урок 135. 00:25:18
    135. Additional Material Importing Hand drawn Shapes into SD for Irregular Brick Walls
  136. Урок 136. 00:30:52
    136. (General) 8 01 – SD Basic Nodes Tatami Height Map Creation
  137. Урок 137. 00:24:13
    137. (General) 8 02 – SD Tatami Color Map
  138. Урок 138. 00:18:27
    138. (General) 8 03 – SD Tatami Map Import to Engine
  139. Урок 139. 00:29:56
    139. (General) 8-04 – SD Tatami Blend Map + Blend Material
  140. Урок 140. 00:43:54
    140. (General) 8 05 – SD Tatami Edge Material
  141. Урок 141. 00:25:44
    141. 8 06 – SD Straw Mat Material 1
  142. Урок 142. 00:20:42
    142. 8 07 – SD Straw Mat Material 2
  143. Урок 143. 00:22:59
    143. 8 08 – SD Straw Mat Material 3 Import to Engine
  144. Урок 144. 00:27:08
    144. (General) 8 09 – SD Straw Bale 1
  145. Урок 145. 00:38:49
    145. (General) 8 10 – SD Straw Bale 2
  146. Урок 146. 00:17:58
    146. (General) 8 11 – SD Straw Bale 3
  147. Урок 147. 00:30:19
    147. (General) 8 12 – SD Roof Straw Mat Material 1
  148. Урок 148. 00:32:18
    148. (General) 8 13 – SD Roof Straw Mat Material 2
  149. Урок 149. 00:35:21
    149. 8 14 – SD Bamboo Basket Material
  150. Урок 150. 00:35:33
    150. 8 15 – SD Bamboo Frame Material 1
  151. Урок 151. 00:49:28
    151. 8 16 – SD Bamboo Frame Material 2
  152. Урок 152. 00:45:49
    152. 8 17 – SD Cut Straw Material 1
  153. Урок 153. 00:25:48
    153. 8 18 – SD Cut Straw Material 2
  154. Урок 154. 00:21:27
    154. 8 19 – SD Trim Material 1
  155. Урок 155. 00:14:49
    155. 8 20 – SD Trim Material 2
  156. Урок 156. 00:22:54
    156. 8 21 – SD Trim Material 3
  157. Урок 157. 00:34:50
    157. 8 22 – SD Trim Material 4
  158. Урок 158. 00:34:56
    158. 8 23 – SD Trim Material 5
  159. Урок 159. 00:30:48
    159. 8-24 – SD Trim Material Low-poly UV Mapping (3× Speed Demo)
  160. Урок 160. 00:25:29
    160. (General) 9 01 – SD Wood Plank Material 1
  161. Урок 161. 00:30:59
    161. (General) 9 02 – SD Wood Plank Material 2
  162. Урок 162. 00:26:33
    162. (General) 9 03 – SD Wood Plank Material 3
  163. Урок 163. 00:39:36
    163. (General) 9 04 – SD Wood Plank Material 4
  164. Урок 164. 00:18:01
    164. (General) 9 05 – SD Wood Plank Material 5
  165. Урок 165. 00:40:14
    165. (General) 9 06 – SD Wood Trim Material 1
  166. Урок 166. 00:43:38
    166. (General) 9 07 – SD Wood Trim Material 2
  167. Урок 167. 00:46:08
    167. (General) 9 08 – SD Wood Trim Material 3
  168. Урок 168. 00:21:22
    168. (General) 9 09 – SD Wood Trim Material 4
  169. Урок 169. 00:28:48
    169. (General) 9 10 – SD Wood Trim Material 5
  170. Урок 170. 00:49:04
    170. (General) 9 11 – SD Wood Trim Material 6
  171. Урок 171. 00:49:32
    171. (General) 9 12 – SD Wood Trim 2 Material 1
  172. Урок 172. 00:37:16
    172. (General) 9 13 – SD Wood Trim 2 Material 2
  173. Урок 173. 00:13:19
    173. (General) 9 14 – SD Wood Trim 2 Material 3
  174. Урок 174. 00:15:05
    175. (General) 9 15 – SD Wood Trim 2 Material 4
  175. Урок 175. 00:26:21
    176. 10-01 – SD Wood Trim Adjustment & UV Workflow
  176. Урок 176. 00:57:38
    177. 10-02 – SD Wood Stairs & Floor UV Mapping (3× Speed)
  177. Урок 177. 00:33:01
    178. 10-03 – SD Wood Material Tuning + Roof UV Mapping (5× Speed)
  178. Урок 178. 00:33:39
    179. 10-04 – SD Wood Material Roof UV Mapping 2 (5× Speed)
  179. Урок 179. 00:42:28
    180. 10-05 – SD Wood Material Roof UV Mapping 3 (5× Speed)
  180. Урок 180. 00:25:20
    181. 10-06 – SD Wood Material Tower UV Mapping (5× Speed)
  181. Урок 181. 00:22:57
    182. 10-07 – SD Wood Material Cart UV Mapping (3× Speed)
  182. Урок 182. 00:39:13
    183. 10-08 – SD Wood Material Barrel Material (3× Speed)
  183. Урок 183. 00:26:46
    184. 11 01 – SD Roof Tile Material – Base Shape
  184. Урок 184. 00:40:26
    185. 11 02 – SD Roof Tile Material – Base Material
  185. Урок 185. 00:34:33
    186. 11 03 – SD Roof Tile Material – Cross section Ridge Trim Map 1
  186. Урок 186. 00:31:33
    187. 11 04 – SD Roof Tile Material – Cross section Ridge Trim Map 2
  187. Урок 187. 00:26:22
    188. 11 05 – SD Roof Tile Material – Cross section Ridge Trim Map 3
  188. Урок 188. 00:44:26
    189. 11-06 – SD Roof Tile Material – Tile Low-poly UV Mapping 1 (5× Speed)
  189. Урок 189. 00:23:50
    190. 11 07 – SD Roof Tile Material – Cross section Optimization
  190. Урок 190. 00:36:31
    191. 11-08 – SD Roof Tile Material – Tile Low-poly UV Mapping 2 (5× Speed)
  191. Урок 191. 00:45:36
    192. 11-09 – SD Roof Tile Material – Tile Low-poly UV Mapping 3 (5× Speed)
  192. Урок 192. 00:27:36
    193. 11-10 – SD Roof Tile Material – Tile Low-poly UV Mapping 4 (5× Speed)
  193. Урок 193. 00:47:50
    194. 11 11 – SD Roof Tile Material – Golden Trim 1
  194. Урок 194. 00:37:05
    195. 11 12 – SD Roof Tile Material – Golden Trim 2
  195. Урок 195. 00:42:05
    196. 11-13 – SD Roof Tile Material – Sculpted Component White Model (5× Speed)
  196. Урок 196. 00:47:42
    197. 11-14 – SD Roof Tile Material – Sculpted Component High-poly 1 (5× Speed)
  197. Урок 197. 00:52:36
    198. 11-15 – SD Roof Tile Material – Sculpted Component High-poly 2 (5× Speed)
  198. Урок 198. 00:41:19
    199. 11-16 – SD Roof Tile Material – Component Low-poly, UV & Texturing (5× Speed)
  199. Урок 199. 00:17:51
    200. 11-17 – SD Roof Tile Material – Wall Tile UV Mapping (3× Speed)
  200. Урок 200. 00:47:20
    201. 11-18 – SD Roof Tile Material – Object Creation (3× Speed)
  201. Урок 201. 00:31:35
    202. (General) 12 01 – SD Window Material 1
  202. Урок 202. 00:26:21
    203. (General) 12 02 – SD Window Material 2
  203. Урок 203. 00:06:06
    204. 12-03 – SD Wall & Floor Tile Materials – Window Low-poly UV (3× Speed)
  204. Урок 204. 00:35:31
    205. 12 04 – SD Wall & Floor Tile Materials – Basic Floor Tile Nodes
  205. Урок 205. 00:39:10
    206. 12 05 – SD Wall & Floor Tile Materials – Floor Tile Refinement
  206. Урок 206. 00:11:26
    207. 12 06 – SD Wall & Floor Tile Materials – Floor Tile Parallax Map
  207. Урок 207. 00:13:59
    208. 12 07 – SD Wall & Floor Tile Materials – Wall Material Optimization 1
  208. Урок 208. 00:30:20
    209. 12 08 – SD Wall & Floor Tile Materials – Wall Material Optimization 2
  209. Урок 209. 00:25:58
    210. 12 09 – SD Wall & Floor Tile Materials – Wall Material Optimization 3
  210. Урок 210. 00:14:35
    211. 12-10 – SD Wall & Floor Tile Materials – Landscape Optimization (3× Speed)
  211. Урок 211. 00:33:28
    212. 13 01 – SD Ground Material – Leaf Texture 1
  212. Урок 212. 00:25:24
    213. 13 02 – SD Ground Material – Leaf Texture 2
  213. Урок 213. 00:24:30
    214. 13 03 – SD Ground Material – Leaf Texture 3
  214. Урок 214. 00:25:04
    215. 13 04 – SD Ground Material – Leaf Texture 4
  215. Урок 215. 00:27:33
    216. 13-05 – SD Ground Material – Leaf Texture 5 + Placement in Engine (5× Speed)
  216. Урок 216. 00:23:58
    217. 13 06 – SD Ground Material – Grass Material 1
  217. Урок 217. 00:17:40
    218. 13 07 – SD Ground Material – Grass Material 2
  218. Урок 218. 00:38:00
    219. 13 08 – SD Ground Material – Soil Material 1
  219. Урок 219. 00:30:16
    220. 13 09 – SD Ground Material – Soil Material 2
  220. Урок 220. 00:29:21
    221. 13 10 – SD Ground Material – Soil Material 3
  221. Урок 221. 00:38:13
    222. 13 11 – SD Ground Material – Soil Material 4
  222. Урок 222. 00:12:43
    223. 13-12 – SD Ground Material – RVT (Runtime Virtual Texture) Creation Method
  223. Урок 223. 00:09:53
    224. 14 01 – Small Plants – Creation Workflow
  224. Урок 224. 00:23:12
    225. 14 02 – Small Plants – SD Grass Texture Creation
  225. Урок 225. 00:20:02
    226. 14 03 – Small Plants – SpeedTree Grass Creation 1
  226. Урок 226. 00:29:43
    227. 14 04 – Small Plants – SpeedTree Grass Creation 2
  227. Урок 227. 00:35:32
    228. 14 05 – Small Plants – SpeedTree Grass Creation 3
  228. Урок 228. 00:36:29
    229. 14 06 – Small Plants – SpeedTree Grass Creation 4
  229. Урок 229. 00:29:01
    230. 14 07 – Small Plants – SpeedTree Clover Creation 1
  230. Урок 230. 00:20:12
    231. 14 08 – Small Plants – SpeedTree Clover Creation 2
  231. Урок 231. 00:44:34
    232. 14 09 – Small Plants – SpeedTree Clover Creation 3
  232. Урок 232. 00:36:43
    233. 14 10 – Small Plants – Photoshop Plant Alpha Painting
  233. Урок 233. 00:50:50
    234. 14 11 – Small Plants – Vine Texture Creation 1
  234. Урок 234. 00:40:02
    235. 14 12 – Small Plants – Vine Texture Creation 2
  235. Урок 235. 00:12:30
    236. (Additional Knowledge) – Methods for Removing Noise, Pixelation, and Aliasing in SD
  236. Урок 236. 00:33:22
    237. 14 13 – Small Plants – Vine Texture Creation 3
  237. Урок 237. 00:30:35
    238. 14 14 – Small Plants – Vine Texture Creation 4
  238. Урок 238. 00:24:13
    239. 14 15 – Small Plants – SpeedTree Small Plant Model 1
  239. Урок 239. 00:19:02
    240. 14 16 – Small Plants – SpeedTree Small Plant Model 2
  240. Урок 240. 00:29:02
    241. 14 17 – Small Plants – SpeedTree Small Plant Model 3
  241. Урок 241. 00:32:26
    242. 14 18 – Small Plants – SpeedTree Vine Creation 1
  242. Урок 242. 00:21:07
    243. 14-19 – Small Plants – SpeedTree Vine Creation 2 (3× Speed)
  243. Урок 243. 00:22:49
    244. 14-20 – Small Plants – SpeedTree Vine Creation 3 & Import to Engine
  244. Урок 244. 00:11:34
    245. 15 01 – Trees – Creation Workflow
  245. Урок 245. 00:30:45
    246. 15 02 – Trees – Branch Texture Creation 1
  246. Урок 246. 00:27:47
    247. 15 03 – Trees – Branch Texture Creation 2
  247. Урок 247. 00:25:24
    248. 15 04 – Trees – Branch Texture Creation 3
  248. Урок 248. 00:33:05
    249. 15 05 – Trees – Branch Texture Creation 4
  249. Урок 249. 00:21:09
    250. 15 06 – Trees – SpeedTree Tree Creation 1
  250. Урок 250. 00:14:04
    251. 15 07 – Trees – SpeedTree Tree Creation 2
  251. Урок 251. 00:17:59
    252. 15 08 – Trees – SpeedTree Bush Creation
  252. Урок 252. 00:13:10
    253. 15 09 – Trees – SpeedTree Import & Motion Blur Fix
  253. Урок 253. 00:23:48
    254. 15 10 – Level Art – Vegetation Pass &3× Speed&
  254. Урок 254. 00:19:27
    255. (General) Terrain 1 – WorldCreator and UE Terrain Size Comparison
  255. Урок 255. 00:32:48
    256. (General) Terrain 2 – WorldCreator Basic Shape Creation 1
  256. Урок 256. 00:35:07
    257. (General) Terrain 3 – WorldCreator Basic Shape Creation 2 + Texture Creation
  257. Урок 257. 00:15:43
    258. (General) Terrain 4 – WorldCreator Heightmap & Mask Export + UE Import
  258. Урок 258. 00:19:20
    259. (General) Terrain 5 – Snow and Rock Material Creation (via Ground Material Editing)
  259. Урок 259. 00:14:35
    260. (General) Terrain 6 – Terrain Material Update
  260. Урок 260. 00:36:41
    261. 16 01 – WorldCreator Snow Mountain – Basic Shape 1
  261. Урок 261. 00:31:28
    262. 16 02 – WorldCreator Snow Mountain – Basic Shape 2
  262. Урок 262. 00:37:04
    263. 16 03 – WorldCreator Snow Mountain – Basic Material 1
  263. Урок 263. 00:22:12
    264. 16 04 – WorldCreator Snow Mountain – Basic Material 2
  264. Урок 264. 00:30:46
    265. 16 05 – WorldCreator Snow Mountain – Basic Material 3
  265. Урок 265. 00:22:02
    266. 16-06 – WorldCreator Snow Mountain – Adjustments (3× Speed)
  266. Урок 266. 00:21:36
    267. 17 01 – Level Art – Mid and Long distance Trees & Terrain Treatment
  267. Урок 267. 00:26:08
    268. 17-02 – Level Art – Cloud & Fog Creation (EasyFog)
  268. Урок 268. 00:48:02
    269. 17-03 – UE Lighting Setup & Adjustments
  269. Урок 269. 00:23:11
    270. 17-04 – UE Lighting Setup & Adjustments 2
  270. Урок 270. 00:24:27
    271. 17-05 – UE Post-process Volume & LUT Color Grading
  271. Урок 271. 00:36:00
    272. 17 06 – UE Decal Usage
  272. Урок 272. 00:21:56
    273. 17 07 – UE Moss Material Effects
  273. Урок 273. 00:28:37
    274. 17-08 – UE Physics Simulation (Random Mass Placement)
  274. Урок 274. 00:14:07
    275. 17 09 – UE Sky Creation – Three Methods Explained
  275. Урок 275. 00:09:50
    276. 18 01 – Final Work – Submission Format
  276. Урок 276. 00:30:34
    277. (General) 18 02 – Output of Single Frames and Camera Animations
  277. Урок 277. 00:21:23
    278. (General) 18 03 – MRQ Rendering Settings
  278. Урок 278. 00:05:53
    279. (General) 18 04 – Organizing Final Still Images
  279. Урок 279. 00:11:04
    280. (General) 18 05 – Creating GIFs and Process Videos
  280. Урок 280. 00:09:32
    281. (General) 18 06 – Final Video Creation
  281. Урок 281. 00:09:32
    282. (General) 18-07 – Output & Submission of Final Work
  282. Урок 282. 00:22:54
    283. Career Guidance & Professional Development 1 – Big Tech Salaries & Career Growth (Edited Version)
  283. Урок 283. 00:11:44
    284. Career Guidance & Professional Development 2 – Role Structure & Company Scale (Edited Version)
  284. Урок 284. 00:19:20
    285. Career Guidance & Professional Development 3 – Career Development & Professional Advice
  285. Урок 285. 00:11:14
    286. Career Guidance & Professional Development 4 – Portfolio, Resume & Compensation
  286. Урок 286. 00:17:19
    287. Career Guidance & Professional Development 5 – Workplace Survival Rules
  287. Урок 287. 00:14:52
    288. Career Guidance & Professional Development 6 – Q&A
  288. Урок 288. 00:29:09
    289. Additional Knowledge – ZBrush High-poly Rendering & Compositing
  289. Урок 289. 00:11:16
    290. Additional Knowledge – Straw Creation Techniques
  290. Урок 290. 00:04:44
    291. Additional Knowledge – Post process Exposure Settings
  291. Урок 291. 00:38:22
    292. Live Class – Senior Modeler Session 1 Case Study
  292. Урок 292. 00:35:23
    293. Live Class – Senior Modeler Session 2 Questionnaire & Q&A
  293. Урок 293. 00:11:03
    294. Live Class – Senior Modeler Session 3 Online Discussion
  294. Урок 294. 01:01:41
    295. TA Live Session – 2023.1.4
  295. Урок 295. 01:14:34
    296. TA Live Session – 2023.1.11
  296. Урок 296. 00:49:48
    297. TA Live Session – 2023.1.18
  297. Урок 297. 00:42:51
    298. TA Live Session – 2023.01.28
  298. Урок 298. 00:49:07
    299. TA Live Session – 2023.2.1
  299. Урок 299. 01:06:51
    300. TA Live Session – 2023.2.8
  300. Урок 300. 00:30:31
    301. TA Live Session – 2023.2.15
  301. Урок 301. 00:49:50
    302. TA Live Session – 2023.2.22
  302. Урок 302. 01:22:46
    303. TA Live Session – 2023.3.1
  303. Урок 303. 00:51:51
    304. TA Live Session – 2023.3.15
  304. Урок 304. 01:17:31
    305. TA Live Session – 2023.4.6
  305. Урок 305. 00:01:17
    306. TA Live Session – 2023.4.26
  306. Урок 306. 01:27:43
    307. TA Live Session – 2023.5.17
  307. Урок 307. 01:21:10
    308. TA Live Session – 2023.5.24
  308. Урок 308. 02:01:06
    309. TA Live Session – 2023.6.14
  309. Урок 309. 01:01:37
    310. TA Live Session – 2023.6.14
  310. Урок 310. 01:41:00
    0.1 Live Class Evolution of Game Production Techniques (0. Theory Class) (Realistic Indoor)
  311. Урок 311. 01:00:50
    0.2 Live Class Theory Class – Architectural Modularization
  312. Урок 312. 01:03:47
    0.3 Live Class Scene Modeling Standards
  313. Урок 313. 00:11:16
    0.4 Supplementary Knowledge How to Create Straw Materials
  314. Урок 314. 00:29:09
    0.5 Supplementary Knowledge ZBrush High Poly Rendering and Compositing
  315. Урок 315. 00:04:44
    0.6 Supplementary Knowledge Post Process Box Exposure Settings
  316. Урок 316. 00:38:22
    0.7 Live Class Senior Modeler Sharing 1 – Case Study
  317. Урок 317. 00:35:23
    0.8 Live Class Senior Modeler Sharing 2 – Q&A
  318. Урок 318. 00:11:03
    0.9 Live Class Senior Modeler Sharing 3 – Online Discussion
  319. Урок 319. 00:06:11
    1.1 Assignment Submission Method (1. Week 1 UE Whitebox Creation)
  320. Урок 320. 00:14:08
    1.2 Downloading and Installing Unreal Engine, Creating Projects and Levels
  321. Урок 321. 00:16:16
    1.3 Creating a Camera and Matching Perspective to Concept Art
  322. Урок 322. 00:23:14
    1.4 Building the Whitebox
  323. Урок 323. 00:23:11
    1.5 Creating Basic Materials and Lighting
  324. Урок 324. 00:19:35
    1.6 Whitebox Optimization 1
  325. Урок 325. 00:35:29
    1.7 Whitebox Optimization 2
  326. Урок 326. 00:28:13
    1.8 Whitebox Optimization 3
  327. Урок 327. 00:10:00
    1.9 Exporting the Whitebox Model
  328. Урок 328. 00:59:18
    1.10 Live Class Choosing Realistic Concept Art
  329. Урок 329. 00:52:50
    1.11 Live Class Assignment Review 01
  330. Урок 330. 00:27:09
    2.1 White Model Creation – Tatami Base Module (2. Week 2 Creating White Models Using a Modular Approach)
  331. Урок 331. 00:23:23
    2.2 White Model Creation – Tatami Edge Module
  332. Урок 332. 00:14:45
    2.3 White Model Creation – Replacing Whitebox with Tatami Module
  333. Урок 333. 00:09:17
    2.4 White Model Creation – Tatami Variation Placement
  334. Урок 334. 00:19:14
    2.5 White Model Creation – Ceiling Module
  335. Урок 335. 00:35:36
    2.6 White Model Creation – Door and Window 1
  336. Урок 336. 00:19:25
    2.7 White Model Creation – Door and Window 2
  337. Урок 337. 00:27:21
    2.8 White Model Creation – Door and Window 3
  338. Урок 338. 00:28:23
    2.9 White Model Creation – Door and Window 4
  339. Урок 339. 00:40:36
    2.10 White Model Creation – Wooden Pillars and Beams
  340. Урок 340. 00:57:16
    2.11 White Model Creation – Wooden Wall and Knife Rack
  341. Урок 341. 00:41:41
    2.12 White Model Creation – DoorWindow Optimization and Lamp Creation
  342. Урок 342. 01:11:11
    2.13 Live Class Assignment Review 02
  343. Урок 343. 00:29:23
    3.1 White Model Creation – Jar (3. Week 3 White Model Creation for Props)
  344. Урок 344. 00:26:09
    3.2 White Model Creation – Box 1 and Straw Mat
  345. Урок 345. 00:21:54
    3.3 White Model Creation – Box 2
  346. Урок 346. 00:33:48
    3.4 White Model Creation – Table Box 3
  347. Урок 347. 00:32:30
    3.5 White Model Creation – Stove
  348. Урок 348. 00:19:43
    3.6 White Model Creation – Barrel and Stone Slab
  349. Урок 349. 00:50:48
    3.7 White Model Creation – Shelf, Bamboo Frame, and Pot
  350. Урок 350. 00:47:51
    3.8 White Model Creation – Bamboo Curtain
  351. Урок 351. 00:43:41
    3.9 White Model Creation – Weapon Rack
  352. Урок 352. 00:17:51
    3.10 White Model Creation – Folding Screen
  353. Урок 353. 00:33:31
    3.11 White Model Creation – Shelf and Wooden Board
  354. Урок 354. 00:10:00
    3.12 White Model Creation – Blocking Adjustments and Texture Plan Selection
  355. Урок 355. 01:07:20
    3.13 Live Class Assignment Review 03
  356. Урок 356. 00:15:40
    4.1 Planning Asset Creation Workflow and Organizing Folders (4. Week 4 Prop Asset Creation — Wooden Crate)
  357. Урок 357. 00:31:10
    4.2 Wooden Box 1 – Mid poly Creation 1
  358. Урок 358. 00:30:27
    4.3 Wooden Box 1 – Mid poly Creation 2
  359. Урок 359. 00:22:08
    4.4 Wooden Box 1 – Mid poly Creation 3
  360. Урок 360. 00:30:50
    4.5 Wooden Box 1 – High-poly Creation 1 (Lid)
  361. Урок 361. 00:21:33
    4.6 Wooden Box 1 – High-poly Creation 2 (Box Body)
  362. Урок 362. 00:31:00
    4.7 Wooden Box 1 – High-poly Creation 3 (Metal Pattern 1)
  363. Урок 363. 00:31:45
    4.8 Wooden Box 1 – High-poly Creation 4 (Metal Pattern 2)
  364. Урок 364. 00:31:13
    4.9 Wooden Box 1 – High-poly Creation 5 (Lock)
  365. Урок 365. 00:34:21
    4.10 Wooden Box 1 – High-poly Retopology + Low-poly Creation
  366. Урок 366. 00:24:39
    4.11 Wooden Box 1 – Low poly UV Unwrapping
  367. Урок 367. 00:58:28
    4.12 Wooden Box 1 – Smooth Groups Adjustment + Normal Map Baking
  368. Урок 368. 00:40:49
    4.13 Wooden Box 1 – SP Texturing 1
  369. Урок 369. 00:34:35
    4.14 Wooden Box 1 – SP Texturing 2
  370. Урок 370. 00:42:15
    4.15 Wooden Box 1 – SP Texturing 3
  371. Урок 371. 00:35:48
    4.16 Wooden Box 1 – Texture Export, Collision, and 2U Setup
  372. Урок 372. 00:27:37
    4.17 Analysis of Other Wooden Asset Creations
  373. Урок 373. 00:05:48
    4.18 Method for Creating Smart Materials in SP
  374. Урок 374. 00:56:33
    4.19 Live Class Assignment Review 04
  375. Урок 375. 00:35:06
    5.1 Clay Pot – High poly 1 (5. Week 5 Prop Asset Creation — Miscellaneous Items)
  376. Урок 376. 00:43:07
    5.2 Clay Pot – High poly 2
  377. Урок 377. 00:38:27
    5.3 Clay Pot – Low-poly + UV
  378. Урок 378. 00:22:37
    5.4 Clay Pot – SP Baking
  379. Урок 379. 00:19:50
    5.5 Clay Pot – SP Texturing
  380. Урок 380. 00:11:31
    5.6 Clay Pot – Importing into Engine
  381. Урок 381. 00:33:17
    5.7 Iron Stove + Kettle – High-poly 1
  382. Урок 382. 00:31:56
    5.8 Iron Stove + Kettle – High-poly 2
  383. Урок 383. 00:32:28
    5.9 Iron Stove + Kettle – High-poly 3
  384. Урок 384. 00:42:39
    5.10 Iron Stove + Kettle – High-poly 4
  385. Урок 385. 00:32:34
    5.11 Iron Stove + Kettle – Low-poly
  386. Урок 386. 00:31:12
    5.12 Iron Stove + Kettle – Low-poly UV
  387. Урок 387. 00:38:15
    5.13 Iron Stove + Kettle – SP Texturing 1
  388. Урок 388. 00:46:07
    5.14 Iron Stove + Kettle – SP Texturing 2
  389. Урок 389. 00:17:43
    5.15 Iron Stove + Kettle – Importing into Engine
  390. Урок 390. 01:20:13
    5.16 Live Class Assignment Review 05
  391. Урок 391. 00:46:08
    6.1.1 Iron Bucket – High poly (6.1 Week 6 Prop Asset Creation — Miscellaneous Items II)
  392. Урок 392. 00:15:37
    6.1.2 Iron Bucket – Low-poly + UV
  393. Урок 393. 00:26:30
    6.1.3 Iron Bucket – SP Material Creation
  394. Урок 394. 00:16:20
    6.1.4 Weapon Rack – High poly
  395. Урок 395. 00:29:58
    6.1.5 Weapon Rack – Low poly
  396. Урок 396. 00:30:36
    6.1.6 Weapon Rack – UV Creation
  397. Урок 397. 00:32:34
    6.1.7 Weapon Rack – Texture Creation
  398. Урок 398. 00:07:48
    6.1.8 Weapon Rack – Texture Adjustments
  399. Урок 399. 00:24:10
    6.1.9 Pot – High poly
  400. Урок 400. 00:18:06
    6.1.10 Pot – Material Texturing
  401. Урок 401. 00:51:44
    6.1.11 Live Class Introduction to SD + Trim Sheet Detailed Explanation
  402. Урок 402. 00:59:47
    6.1.12 Live Class Assignment Review 06.1
  403. Урок 403. 01:18:46
    6.2.1 Introduction to the SD Workflow (6.2 SD Basic Knowledge)
  404. Урок 404. 00:11:31
    6.2.2 SD Basics – Output Node Setup
  405. Урок 405. 00:59:24
    6.2.3 SD Basics 1 – Interface, Output Nodes, Blend, Emboss, and Related Nodes
  406. Урок 406. 01:01:39
    6.2.4 SD Basics 2 – Warp, Slope Blur, Gradient, Noise, and Related Nodes
  407. Урок 407. 00:49:48
    6.2.5 SD Basics 3 – Tile Generators, Height Blending, and Related Nodes
  408. Урок 408. 00:52:29
    6.2.6 SD Basics 4 – Flood Fill Nodes and Color Map Processing Methods
  409. Урок 409. 00:30:52
    7.1 – SD Basic Nodes + Tatami Height Map Creation (7. Week 7 Creating woven textures in SD)
  410. Урок 410. 00:24:13
    7.2 – SD Tatami Color Map
  411. Урок 411. 00:18:27
    7.3 – SD Tatami Texture Import into Engine
  412. Урок 412. 00:29:56
    7.4 – SD Tatami Blended Texture + Blended Material
  413. Урок 413. 00:43:54
    7.5 – SD Tatami Edge Material
  414. Урок 414. 00:30:19
    7.6 – SD Roof Straw Mat Material 1
  415. Урок 415. 00:32:18
    7.7 – SD Roof Straw Mat Material 2
  416. Урок 416. 00:34:30
    7.8 – SD Bamboo Curtain Material 1
  417. Урок 417. 00:45:25
    7.9 – SD Bamboo Curtain Material 2
  418. Урок 418. 00:25:29
    7.10 – SD Bamboo Curtain Material 3
  419. Урок 419. 00:31:20
    7.11 – SD Bamboo Curtain Material 4
  420. Урок 420. 00:30:18
    7.12 – SD Bamboo Curtain Material 5
  421. Урок 421. 00:35:41
    7.13 – SD Bamboo Curtain Material 6
  422. Урок 422. 00:13:24
    7.14 – SD Bamboo Curtain Material 7
  423. Урок 423. 00:27:08
    7.15 – SD Straw Bundle 1
  424. Урок 424. 00:38:49
    7.16 – SD Straw Bundle 2
  425. Урок 425. 00:17:58
    7.17 – SD Straw Bundle 3
  426. Урок 426. 00:54:17
    7.18 Live Class Assignment Review 07
  427. Урок 427. 00:25:29
    8.1 – SD Wooden Plank Material 1 (8. Week 8 Creating wood materials in SD)
  428. Урок 428. 00:30:59
    8.2 - SD Wooden Plank Material 2
  429. Урок 429. 00:26:33
    8.3 – SD Wooden Plank Material 3
  430. Урок 430. 00:39:36
    8.4 – SD Wooden Plank Material 4
  431. Урок 431. 00:18:01
    8.5 – SD Wooden Plank Material 5
  432. Урок 432. 00:40:14
    8.6 – SD Wood Trim Material 1
  433. Урок 433. 00:43:38
    8.7 – SD Wood Trim Material 2
  434. Урок 434. 00:46:08
    8.8 – SD Wood Trim Material 3
  435. Урок 435. 00:21:22
    8.9 – SD Wood Trim Material 4
  436. Урок 436. 00:28:48
    8.10 – SD Wood Trim Material 5
  437. Урок 437. 00:49:04
    8.11 – SD Wood Trim Material 6
  438. Урок 438. 00:49:32
    8.12 – SD Wood Trim 2 Material 1
  439. Урок 439. 00:37:16
    8.13 – SD Wood Trim 2 Material 2
  440. Урок 440. 00:13:19
    8.14 – SD Wood Trim 2 Material 3
  441. Урок 441. 00:15:05
    8.15 – SD Wood Trim 2 Material 4
  442. Урок 442. 00:59:26
    8.16 Live Class Assignment Review 08
  443. Урок 443. 00:30:20
    9.1 – SD Wall Material 1 (9. Week 9 Creating wall materials in SD)
  444. Урок 444. 00:18:31
    9.2 – SD Wall Material 2
  445. Урок 445. 00:31:35
    9.3 – SD Window Material 1
  446. Урок 446. 00:26:21
    9.4 – SD Window Material 2
  447. Урок 447. 00:12:50
    9.5 – Substance Player Detailed Usage
  448. Урок 448. 00:35:49
    9.6 – Toolbag Rendering Material Spheres
  449. Урок 449. 01:26:03
    9.7 Live Class Assignment Review 09
  450. Урок 450. 00:23:34
    10.1 – SD Fabric Material 1 (10. Week 10 SD material optimization)
  451. Урок 451. 00:17:34
    10.2 – SD Fabric Material 2
  452. Урок 452. 00:32:07
    10.3 – Decal Application 1 – Using Bridge
  453. Урок 453. 00:31:21
    10.4 – Decal Application 2 – Creating Decals in SD (Part 1)
  454. Урок 454. 00:40:09
    10.5 – Decal Application 3 – Creating Decals in SD (Part 2)
  455. Урок 455. 00:16:45
    10.6 – Decal Application 4 – Creating Decals in SD (Part 3)
  456. Урок 456. 00:56:27
    10.7 Live Class Assignment Review 10
  457. Урок 457. 00:11:44
    11.1 – UE5 Lumen Settings (11. Week 11 Lighting setup – Lumen and baking)
  458. Урок 458. 00:05:15
    11.2 – UE5 Lumen Range and Rendering Accuracy
  459. Урок 459. 00:18:29
    11.3 – UE5 Light Types
  460. Урок 460. 00:06:39
    11.4 – UE5 Light Functions and IES Textures
  461. Урок 461. 00:29:59
    11.5 – UE5 Baked Static Lightmaps
  462. Урок 462. 00:17:32
    11.6 – UE5 Lighting Breakdown for Example Scene
  463. Урок 463. 01:07:38
    11.7 Live Class Assignment Review 11
  464. Урок 464. 00:30:07
    12.1 – Scene Post-process Box Color Grading + LUT Setup (12. Week 12 Effect debugging and final project output preparation)
  465. Урок 465. 00:30:34
    12.2 – Exporting Single Frames and Shot Animations
  466. Урок 466. 00:21:23
    12.3 – MRQ Rendering Settings
  467. Урок 467. 00:05:53
    12.4 – Organizing Final Still Image Outputs
  468. Урок 468. 00:11:04
    12.5 – Creating GIFs and Process Videos
  469. Урок 469. 00:36:53
    12.6 – Final Video Production
  470. Урок 470. 00:09:32
    12.7 – Exporting and Submitting Final Work
  471. Урок 471. 01:02:29
    12.8 Live Class Assignment Review 12
  472. Урок 472. 00:55:41
    13.1 Live Class Assignment Review 13 (13. Weeks 13–16 Guided assignments)
  473. Урок 473. 01:07:35
    13.2 Live Class Assignment Review 14
  474. Урок 474. 00:52:19
    13.3 Live Class Assignment Review 15
  475. Урок 475. 01:17:01
    13.4 Live Class Assignment Review 16
  476. Урок 476. 00:13:30
    14.1 UE Folder Structure and Naming Conventions (1080P) (14. Scene production guidelines – (bonus material, not part of the course))
  477. Урок 477. 00:26:35
    14.2 Introduction to Game Scene LOD
  478. Урок 478. 00:28:24
    14.3 Game Scene LOD Setup
  479. Урок 479. 00:31:14
    14.4 Object Collision Setup
  480. Урок 480. 02:33:34
    14.5 Live Class VALORANT Production Workflow
  481. Урок 481. 01:25:53
    14.6 Live Class Introduction to PBR and Modular Architecture Planning
  482. Урок 482. 00:22:54
    15.1 Career Coaching & Planning 1 – Salaries and Promotion in Major Studios (15. Magic Lantern Lecture Career Coaching and Career Planning)
  483. Урок 483. 00:11:44
    15.2 Career Coaching & Planning 2 – Job Roles and Company Sizes
  484. Урок 484. 00:19:20
    15.3 Career Coaching & Planning 3 – Career Development and Professional Advice
  485. Урок 485. 00:11:14
    15.4 Career Coaching & Planning 4 – Portfolio, Resume, and Compensation
  486. Урок 486. 00:17:19
    15.5 Career Coaching & Planning 5 – Workplace Survival Rules
  487. Урок 487. 00:14:52
    15.6 Career Coaching & Planning 6 – Q&A
  488. Урок 488. 02:01:06
    16.1 Teaching Assistant Live Stream – January 4 (16. Teaching assistant livestream replay)
  489. Урок 489. 01:01:41
    16.2 Q&A Live Stream 1–11
  490. Урок 490. 00:49:48
    16.4 Live Stream – 2023.01.28
  491. Урок 491. 01:14:34
    16.5 February 1 – Q&A Session
  492. Урок 492. 00:42:51
    16.5 February 1 – Q&A Session
  493. Урок 493. 00:49:07
    16.6 February 8 – Live Q&A
  494. Урок 494. 01:06:51
    16.7 Teaching Assistant Live Stream – February 15
  495. Урок 495. 00:30:31
    16.8 Teaching Assistant Live Stream – 2023.02.22
  496. Урок 496. 00:49:50
    16.9 Teaching Assistant Live Stream – 2023.03.01
  497. Урок 497. 01:22:46
    16.10 Teaching Assistant Live Stream – 2023.03.15
  498. Урок 498. 00:51:51
    16.11 Teaching Assistant Live Stream – 2023.04.06
  499. Урок 499. 01:17:31
    16.12 Teaching Assistant Live Stream – 2023.04.26
  500. Урок 500. 00:01:17
    16.13 Teaching Assistant Live Stream – 2023.05.17 (Version 1)
  501. Урок 501. 01:27:43
    16.14 Teaching Assistant Live Stream – 2023.05.17 (Version 2)
  502. Урок 502. 01:21:10
    16.15 Teaching Assistant Live Stream – 2023.05.24
  503. Урок 503. 01:25:15
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