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Премиум
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    1.1 How to think like a rigger (1. How to think like a Rigger)
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    1.2 Naming convention
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    1.3 Rigging recap
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    1.4 Bone collections and colors
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    2.1 User preferences, rigging playbook (2. Small parts of the bigger picture)
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    2.2 Bone widget addon cgc
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    2.3 Where to place your bones
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    2.4 The almighty root control
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    2.5 How to read the schematics
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    2.6 FK chain_basic
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    2.7 Super bendy chain
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    2.8 FK hinge
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    2.9 IK FK switch
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    2.10 Parent switch
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    3.1 Luna rigging workflow (3. Reading the schematics)
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    3.2 Tidy rig script walkthrough
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    3.3 Adding the deformation bones
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    3.4 Bbone segments and automatic weights
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    3.5 Weight painting luna
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    3.6 Weight painting the armor
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    3.7 Add root control
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    3.8 Add spine controls
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    3.9 Add head and neck controls
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    3.10 Add shoulder controls
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    3.11 IK fk bendy arm walk through
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    3.12 IK fk bendy arm demo
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    3.13 Add arm fk hinge
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    3.14 Add palm controls
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    3.15 Finger controls
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    3.16 IK fk bendy leg schematic
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    3.17 IK fk bendy leg
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    3.18 Weight paint clean up
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    4.1 Helmet and space buns (4. Rig a biped character)
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    4.2 LED face plate and visibility
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    4.3 UI and final touches