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Премиум
  1. Урок 1. 00:14:54
    1. The Fundamentals of Game Design
  2. Урок 2. 00:13:00
    2. Generating Game Concepts
  3. Урок 3. 00:08:39
    3. Early Prototyping
  4. Урок 4. 00:08:00
    4. The Relationship Between Story and Games
  5. Урок 5. 00:16:52
    5. Exploring Player Psychology
  6. Урок 6. 00:16:16
    6. Design Player Centered Experiences
  7. Урок 7. 00:07:06
    7. Develop a Game Language
  8. Урок 8. 00:11:13
    8. Designing a Visual Aesthetic
  9. Урок 9. 00:14:55
    9. Game Mechanics
  10. Урок 10. 00:09:49
    10. Game Demo Morey
  11. Урок 11. 00:16:00
    11. Iteration and Scoping
  12. Урок 12. 00:08:32
    12. Prototyping Case Study Proxi
  13. Урок 13. 00:19:55
    13. Playtesting
  14. Урок 14. 00:15:40
    14. Designing a Sound Aesthetic
  15. Урок 15. 00:16:45
    15. Pitching Ideas
  16. Урок 16. 00:09:34
    16. Game Demo Flooded Market
  17. Урок 17. 00:08:41
    17. Choosing and Understanding Your Platform
  18. Урок 18. 00:21:35
    18. System Design
  19. Урок 19. 00:09:26
    19. Leadership and Collaboration
  20. Урок 20. 00:08:05
    20. The Future of Game Design
  21. Урок 21. 00:01:41
    21. Final Thoughts